Back in April I wrote a post listing my backlog of 54 games I need to play before I feel like I can buy any more games.
I have since managed to make a little dent in my pile, and I decided to chronicle my journey to the bottom of it.
I already wrote a full post in which I covered DOOM 2016 pretty extensively, but it still bears saying how absolutely amazing this game is!
Here’s hoping that the sequel can live up to this awesomeness.
Bioshock 2: Minerva’s Den
I never played the downloadable content for Bioshock 2 when it first came out, but I’m glad I went back to play this seven-year old DLC, as ‘Minerva’s Den’ is a marvel in gameplay and environmental storytelling.
The DLC takes place in the central computing of the failed underwater utopian city of Rapture, and you have to face the mechanical marvels and horrific people that were spawned there.
This point-and-click adventure game from 2017 was designed by Ron Gilbert and Gary Winnick, legends who defined the genre in the 80s and 90s with classics like ‘Maniac Mansion’ and ‘The Secret of Monkey Island’.
Point-and-click adventure games have long been declared dead by the big game industry, despite indie titles of the genre generally selling well.
So I am glad that this game was successfully funded on Kickstarter, as the charm and pixel-art of these kinds of games always gets me in a good mood.
This particular game is filled with meta-jokes, references and clever puzzles, a welcome reprieve from the wast majority of action-focused games.
This cyberpunk game is a mix between an action beat-em-up and a turn-based strategy game, as you can at any time pause the combat to plan out the actions of the main character, who will then quickly dispose of your foes before you regain control of her in real-time.
But the game is also a tragic love story between a woman with no voice and a man with no body, who’s consciousness now inhabits the titular Transistor, a giant electric sword.
And now I only have fifty games to go!